![]() I see Kana as ranged Chanter supporting my team with Sure-Handed Ila, and as an off-hand "wizard" (Aloth's Strength is rather pathetic for a pure DD-wizard), so I usually go Lore with him and give him an armful of scrolls (his only problem will be low Dexterity / frequent Interrupt of his actions).ĭurance - 1 Athletics and Survival mostly. Then his high Athletics will be helpful not only in battle, but in scripted interactions too. 1 point into Athletics gives him a chance to meet his faint in combat with dignity and to avoid broken bones in scripted interactions.Įder is your very general Tank, Athletics+Survival, almost 1:1 proportion (or to get Damage Reduction III camping bonus, other points into Athletics), nothing else. Mechanics usually goes to Aloth since he is the very first companion you meet + he already has a point at start + very RP for him. Other points go to Athletics/Survival in proportions described in the general advise. ![]() Personally, I play mostly for story/dialogues than for powerplay (even on PoTD it's possible, even with story companions - just pick Chanter or Paladin for your main), so I take Lore to about 10 on my Watcher (only Watcher handles dialogues in PoE1, no party assistance at all). This principle does not apply if a character serves some special purpose (for example, a skillful Mechanics specialist is mandatory for any party, Lore MC/companion for dialogues/scroll reading, etc.). All other lads and lasses go 1 Athletics (for their own "oh, sh." button), and mostly Survival for high tier Accuracy camp bonus. General advise: all tank characters usually go Athletics+Survival almost in 1:1 proportion to have decent self-heal and tier 2 / tier 3 Damage Reduction camp bonus. Regarding skills (based on my own experience): Mostly want damage and secondary heals/cc to round out the group. Last 2 are typically 2 of Aloth, Sagani, Kana (as another OT in wide open areas) or Hiravias. Both are really damage roles but attributes aren't great for it IMO.įor example my current game I have a ranged cipher as main damage dealer with CC.ĭurance is main healer + buffer to protect against paralyze etc. Grieving Mother and Devil of Caroc I never really use. ![]() I tend to use him as utility to add whatever is needed.Īloth - Again a mix of attributes but good dex+int to spam spells. Hiravias - With a mix of attributes and Heals, CC and Damage spells can do pretty much anything. Sagani - Fairly standard ranged damage though her DEX is low so want a good item to buff that so build like Storm & Plague Caller. Can do Fire Priest which fits Durances character. I like fists just for RP reasons.ĭurance - Standard priest, I give him a weapon+shield just to deflect since most of time he will be casting spells from middle of the group. I tend to go more off tank since he can move / displace opponents to help protect companions. Zahua - TBH I don't use very often since I find monks micro heavy but could use a build that just stacks wounds (Turning Wheel + Iron Wheel) or switch AI on. Pallegina - Very generic attributes, I tend to add her if melee heavy to buff those around her like The Rauatai Captain I think if going ranged the chants like ranged attack speed can be nice with ranger etc but I find other ranged roles more interesting. Plate armour and defensive rings etc so he survives whilst letting the basic endurance drain chant work (front line so should hit lots of enemies and armour attack speed pen doesn't slow the chants down) then use paralyze/charm invocation. Bit squishy so early on i'd focus more on defense traits. Kana - I like him also as a tank so he is in front line using a build like Drakes Ambassador to use his Might + Int. ![]() Abilities like Savage Defiance, One Stands Alone, Thick Skinned, Threatening Presence, Dragon Leap and Echoing Shout so debuffs and aoe damages groups. Weapon + Bashing Shield with Heart of Fury later. Maneha - Since she has Barbaric Yell I tend to go more off tank + aoe. Give some damage+accuracy and not just every tank ability+trait so he hits hard if opponents disengage. Really it depends what your main character does and how you want to compliment there abilities.Įder - Since he has Knock Down even if you respec him I like to tank with a guarding weapon plus shield and take the Overbearing Guard ability.
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